A paper about the out-of-core GPU ray tracer CentiLeo, entitled "Out-of-core GPU ray tracing of complex scenes" is available at ACM here: http://dl.acm.org/citation.cfm?id=2037826.2037854 (behind a paywall).
If you don't have an ACM subscription, you can still read a free version of the paper by downloading the file "Supplemental files" under the tab "Source Materials" on the same page.
The paper contains an interesting analysis of the overhead of the out-of-core GPU ray tracing algorithm compared to the in-core Aila/Laine GPU ray tracing algorithm.
No comments:
Post a Comment