I'm incredibly proud to announce that, starting today, I'm officially part of the Octane Render team at OTOY New Zealand (formerly Refractive Software).
You can check out the official announcement on the Octane Render forum here:
I've been following Octane Render (the fastest unbiased GPU renderer in the world) since the day it was announced in January 2010 (see http://raytracey.blogspot.co.nz/2010/01/octane-render-realtime-gpu-based.html) and have always believed that it had an extremely bright future because it was essentially the closest thing to my dream of real-time cinema-quality graphics.
The recently released plug-ins for Max and Maya combined with some recent breakthroughs on the workflow front will allow for some extremely cool and unseen stuff. Can't wait to get my hands dirty on it.