Ray Tracey's blog
Quasi-random, more or less unbiased blog about real-time photorealistic GPU rendering
Showing posts with label
graphics
.
Show all posts
Showing posts with label
graphics
.
Show all posts
Thursday, April 15, 2010
Real-time pathtracing demo shows future of game graphics
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Yessss!!! I've been anticipating this for a long time: real-time raytraced high-quality dynamic global illumination which is practical f...
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