Ray Tracey's blog
Quasi-random, more or less unbiased blog about real-time photorealistic GPU rendering
Showing posts with label
octree
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Showing posts with label
octree
.
Show all posts
Saturday, August 2, 2008
Voxel ray tracing vs polygon ray tracing
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Carmack's thoughts about ray tracing: I think that ray tracing in the classical sense, of analytically intersecting rays with convention...
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