Ray Tracey's blog
Quasi-random, more or less unbiased blog about real-time photorealistic GPU rendering
Showing posts with label
ray casting
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Showing posts with label
ray casting
.
Show all posts
Friday, August 1, 2008
id, Voxels and Ray Tracing
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According to this article , the full Ruby demo will be shown to the public at Siggraph 2008. My interest in this demo is, apart from the pho...
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