Thursday, April 2, 2009

Voxels, id tech 6, stuff

Great video of Zelex (Jon Olick) graphics engineer and researcher at id Software, showing the sparse voxel octree technology for id Tech 6:

It's the ├╝bersexy Imrod! modelled in Z-Brush by Dmitry Parkin

http://www.youtube.com/watch?v=VpEpAFGplnI

There's a Siggraph presentation about SVO from Jon Olick as well

http://s08.idav.ucdavis.edu/olick-current-and-next-generation-parallelism-in-games.pdf



Gigavoxels: high quality sparse voxel octree raycasting from Cyril Crassin:

http://www.youtube.com/watch?v=HScYuRhgEJw


And an awesome blog about voxel rendering:

http://voxels.blogspot.com

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