Friday, April 2, 2010

Gaiking, the first realtime raytraced game using OTOY

In September 09, during the launch of the HD5800 series from ATI, a short teaser of a anime like game/movie to be released in 2012 was shown by Jules Urbach ( The game would use the same assets as the movie (produced by LightStage and Big Lazy Robot) and would be raytraced in realtime using OTOY technology.

A few days ago, a rather spectacular trailer of this game/movie surfaced:

More here:

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