Friday, December 10, 2010

Voxels again

Just encountered a very nice blog about voxel rendering, sparse voxel octrees and massive procedural terrain rendering:

The author has made some video's of the tech using OpenCL, showing the great detail that can be achieved when using voxels:, It does look a bit like the atomontage engine.

1 comment:

achristopher said...

Great article. Check out for all the latest news and information on the onlive game service.