I always like a nice real-time ray tracing demo, especially when it involves physics. Evan Wallace released a very impressive WebGL demo featuring real-time raytraced water with caustics and physics (waves, buoyancy).
The demo is playable (Google Chrome browser required) at http://madebyevan.com/webgl-water/
Youtube: http://www.youtube.com/watch?v=i6aEQ5pY1aQ
Source code is available in the Chrome browser (right-click on the page > Inspect element > choose the "Scripts" button > choose "renderer.js" from the drop-down menu)
The demo is playable (Google Chrome browser required) at http://madebyevan.com/webgl-water/
Youtube: http://www.youtube.com/watch?v=i6aEQ5pY1aQ
Source code is available in the Chrome browser (right-click on the page > Inspect element > choose the "Scripts" button > choose "renderer.js" from the drop-down menu)
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