Monday, January 9, 2012

A new real-time sphere path tracer (CUDA and OpenCL)

Real-time path tracing of spheres on the GPU is hot it seems :-)


It looks very impressive and pretty. The path tracer owes its speed to the fact that it is completely running on the GPU and to a custom precomputed hashing algorithm. More info at http://bertolami.com/projectView.php?content=research_content&project=real-time-path-tracer There are also downloadable executables further down the page.

Tokaspt (by tbp), Sfera (by LuxRender's Dade), the WebGL path tracer (by Evan Wallace), ... the list of real-time GPU path tracers featuring dynamic scenes with spheres keeps growing. 

3 comments:

  1. "A lot" of comments... its hard to be inventor in human society! XD

    ReplyDelete
  2. I think its even harder in nonhuman society :-)

    ReplyDelete