Tuesday, February 7, 2012

Brigade 2: buildings test 1

A new test with Brigade 2 showing highly detailed architecture (220k triangles):

Video: http://www.youtube.com/watch?v=MvBjBANaXvs



The building is a free model from http://www.designshoot.com/large-architectural-building-3d-model-max.html/. It's supposed to look much more realistic with textures, I'm still learning how to properly texture and assign materials. 

10 comments:

Reaven said...

Looks good. Is that motion blur though? I'm not sure the motion blur belongs for such a low framerate capture - especially if it's using several frames past.

Anonymous said...

Hey Ray Tracey,

if you're looking for awesome 3d models, have a look at www.scifi3d.com

For example:
http://www.scifi3d.com/details.asp?intGenreID=10&intCatID=8&key=534

Ray Tracey said...

Reaven, yeah the motion blur is a bit overdone, but in a path traced context it works pretty good to reduce the noise. It's a placeholder until better noise reduction methods are implemented

Anonymous, thanls for the link, there are some cool looking models in there.

Jan Vlietinck said...

Are you a MD, trying to be an engineer ?
Infact I'm the other way around.
Also work in Gent BTW

Ray Tracey said...

How do you know all this stuff? The answer is yes to both btw. We should exchange diplomas then :)

Jan Vlietinck said...

There is a lot of information on the internet, you put yourself, like LinkedIn etc

Ray Tracey said...

Ok, that explains it.

Aren't you the guy that created that stunning volumetric fire simulation with CUDA?

Jan Vlietinck said...

Right, I even sent you an invitation I think.
Yes I made that volume fluid simulation/rendering.
Infact the rendering is a variant of medical MIP (maximum intensity projection) rendering, used for CT with contrast ...
It was also done with DirectCompute, I'm not such a big fan of single vendor standards.
I just bought a 7970, which should be more than enough to do super fast path tracing.

Ray Tracey said...

Nice, I've done some research in medical imaging as well (it was more medical than engineering), but this real-time path tracing thing is much more my cup of tea.

Personally I don't have a problem with CUDA only software for research purposes. You can still port it to OpenCL or DirectCompute if you want to reach a broader market.

What kind of path tracer do you intend to run on your 7970? SmallLuxGPU or something homemade?

Jan Vlietinck said...

Maybe we should once meet and talk face to face ...