Tuesday, September 20, 2022

Nvidia Racer RTX

Well this put a smile on my face. Nvidia just announced Racer RTX, a fully real-time raytraced minigame running on their Omniverse platform on a single RTX 4000. It looks quite a few steps up from Marbles RTX, which was already exceptional in itself. The lighting and shading quality is fairly unparalleled for a real-time application. It's amazing to see how quickly this technology has progressed in the last five years and to know that this will be available to everyone (who can afford a next-gen GPU) soon. If only GTA 6 would look as good as this...

A comparison of ray tracing performance on RTX 3000 with DLSS 2.0 vs RTX 4000 with DLSS 3.0:







3 comments:

CPFUUU said...

Thats even better than Unreal Engine 5 or Nvidia RTX demos :

https://www.youtube.com/watch?v=qzhCKF4E5CE

Reminds me a lot of the old Videos on this Blog.
But it runs close to noise free on a laptop RTX 3080.

Sam Lapere said...

Yep, that looks incredible. Thanks for posting.

Nuninho said...

Good day. Still no news at your page for 3 years ago... But if you are interested real caustics on glossy floor... at path tracing kernel (engine), you can buy any my rendered image due to the electricity cost and to my RTX 4090's lifespan:
https://render.otoy.com/forum/viewforum.php?f=5 (follow my nuno1980's user OTOY)

Best regards.