Ray Tracey's blog
Quasi-random, more or less unbiased blog about real-time photorealistic GPU rendering
Tuesday, January 17, 2012
New paper about noise reduction for real-time/interactive path tracing
"Practical noise reduction for progressive stochastic ray tracing with perceptual control"
Check it out here:
http://www.karsten-schwenk.de/papers/papers_noisered.html
The "supplemental.zip" folder contains some very nice comparison videos.
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